ChivoxAI
Learning platforms

Give every learner useful speaking feedback, at any scale.

Add guided speaking practice, homework and online exams to language-learning products without putting a teacher behind every response.

Explore product moments
Live or submitted audioIndividual and class reportsEnglish & Mandarin
Learner completing an online speaking activity with automated feedback
Designed for

Language-learning apps, online schools and adaptive tutoring products

1:1
feedback without a teacher behind every turn
Live + async
practice, homework and exam delivery
EN + ZH
two language-specific scoring engines

/three product moments

Practice, homework and adaptive follow-up on the same evidence.

The engine stays in the background. Your product decides whether this turn is a live drill, an assignment, or the next step in a tutoring path.

Adult learner speaking a language prompt into a laptop with a headset01

Live speaking practice

Learner experience
Speak, hear one clear cue, and retry while the attempt is still fresh.
Product signal
Streaming or recorded audio, then pronunciation, fluency and completeness fields for that turn.
Student submitting a spoken homework recording from a quiet study desk02

Homework and online exams

Learner experience
Submit when ready. The result is waiting without a teacher scoring every clip.
Product signal
Async scoring, audio-quality checks and comparable results across assignments.
Learner retrying a highlighted word during online speaking practice03

Adaptive next step

Learner experience
The next prompt, model or explanation depends on this attempt—not a generic score.
Product signal
Word and phoneme evidence your product can map to a retry, a hint or a new item.

See the assessment engine, without the agent layer.

Choose the product SDK experience or the MCP agent walkthrough based on how you plan to integrate.

/built for learning products

One assessment layer across practice, homework and exams.

Online products need speaking feedback that can follow the learner through live drills, submitted homework and higher-stakes checks—without a teacher scoring every clip, and without reducing the course to a single lifetime score.

Built for these activities
  • Live drills
  • Homework recordings
  • Online oral exams
  • Conversation practice
  • Pronunciation correction
  • Adaptive tutoring
  1. 01

    Feedback while the attempt is still fresh

    Return a usable cue quickly enough for a retry, a model, or a next item—rather than a transcript the product has to interpret later.

  2. 02

    The same evidence in live and async flows

    Stream a response or accept a recording. Completeness and audio-quality checks happen before pronunciation coaching is shown.

  3. 03

    Fields your product can act on

    Overall, fluency, word and phoneme evidence can power hints, adaptive sequencing, teacher reports and learner models.

/the product decision

Decide the next move after every spoken turn.

Decide what the learner should do next after every spoken response—not merely whether the audio was transcribed.

The situation

Large learner volumes make individual speaking feedback slow and inconsistent.

What changes

Immediate scores for learners and structured progress evidence for teachers and product teams.

/who acts on the evidence

Learners need a cue. Teachers need a view. Products need stable fields.

01

Learner

Needs: A clear cue while the attempt is still fresh.

Immediate feedback and a focused retry instead of a generic score.

02

Teacher

Needs: Visibility across more learners than they can hear live.

Progress and error patterns that make follow-up more targeted.

03

Product team

Needs: One assessment layer across several learning activities.

Stable fields that can power practice, reports and adaptive content.

/voice to action

Capture, score, explain, then choose the retry.

Each step has an owner. The engine returns evidence; the product decides what the learner sees next.

  1. 01

    Frame the task

    Provide the language, task type, reference text or rubric, and the feedback depth the activity needs.

  2. 02

    Capture the response

    Accept live streaming or a submitted recording and reject incomplete or unusable audio before coaching.

  3. 03

    Read the evidence

    Use overall, fluency, word and phoneme evidence from the English or Mandarin engine.

  4. 04

    Choose the next move

    Show encouragement, explain one priority, assign a retry or update the learner model.

/ready for product design

Define the task, the feedback policy and the progress model.

The English or Mandarin engine is only one layer. The product still owns activity design and how results are used.

Decision 01

Activity design

Define what a useful attempt looks like for drills, reading, conversation or open-ended speaking.

Decision 02

Feedback policy

Map evidence to age, level and teaching language instead of exposing the raw payload.

Decision 03

Progress model

Store comparable signals across activities without reducing learning to one lifetime score.

Responsible boundary

Audio quality and task completeness should be checked before the product presents pronunciation feedback.

Signals worth tracking
  • More completed speaking turns
  • Faster useful retries
  • Teacher time spent on high-value intervention